Duncan & The Wisp Dev Story

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DUNCAN & THE WISP: DEVELOPMENT LOG

The development stories are broken down chronologically into four different months, each representing its own section. Each section gives an overview of every milestone’s development outcome, concentrating on my personal experiences and thought-process while working within a team of other designers.

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MONTH 1: GAME DESIGN PREPRODUCTION

MONTH 1: GAME DESIGN PREPRODUCTION

MONTH 2: GAME SYSTEMS INTEGRATION

MONTH 2: GAME SYSTEMS INTEGRATION

MONTH 3: GAME BALANCING

MONTH 3: GAME BALANCING

MONTH 4: POLISH, PLAYTESTING & POSTMORTEM

MONTH 4: POLISH, PLAYTESTING & POSTMORTEM


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